There
was a major
Game Update made to Guild Wars this week! The skill balancing
that we've all been waiting for is finally here, just in time for
the new Ladder season which begins on March 7th. Several
Flavor-of-the-Month builds have been addressed, IWAY and Gale in
particular. The Fire Magic line received a nice boost to several
skills; Firestorm has a 2 second cast time now! The Ranger's pet
attacks also received a nice improvement. Every profession had
changes made. You can check out a full list of the skill changes
here, at the official KT Fansite Forums.
General
- Updated Adrenaline behavior so that
death removes all Adrenaline.
- Updated Exhaustion behavior so that if you cast an Exhaustion
spell while your maximum energy is below 10, your maximum energy can
be reduced to below zero.
- Fixed a bug that allowed attack speeds to stack past 33%.
- Fixed a bug that prevented attack debuffs from reducing a target
more than 33% (maximum is 50%).
- Fixed a bug that kept speed boosts from having an effect on you if
you had a debuff slowing you by 50%.
- You are no longer considered "attacking," "using a skill," or
"casting a spell" while you are running to get in range of a target.
- Fixed a bug that caused attack skills with non-weapon attributes
to calculate damage and critical hit chance incorrectly.
- Clarified various skill descriptions.
Equipment
- Added two +30 Health, Received
Damage -5 (Chance: 20%) shields to the PvP character creation
screen; updated monster drops to make the Received Damage -5
(Chance: 20%) drop possible.
- Shields on the PvP character creation screen with the “while
Hexed” bonus now have +60 Health and -3 damage reduction.
- Reduced the Lieutenant's Helm Hex duration bonus to 20%, and added
it to the PvP character creation screen.
- Increased the Monk’s PvP Ascetic Leg Design to +2 Energy to match
the armor bought off of vendors.
- Increased the PvP hammer with additional damage while hexed to
20%.
Guild Battle Updates
- Added silver and gold trims for the guild
capes of tournament season winners and runners-up.
- Improved the paths that guild NPCs take when running out of their
guild hall during Victory or Death.